Students choose one of the seven majors for their design and theoretical education within their six semesters of full-time study.
- Cast / Audiovisual Media: This major focuses on the design and production of audiovisual content for online and mobile media.
- Game Design: This major focuses on the design and culture of interactive games.
- Industrial Design: Industrial designers design products – a task which goes far beyond drafting the form and function of an object.
- Interaction Design: Students are taught about researching and designing interactive experiences in the context of aesthetics, technology and society.
- Knowledge Visualization: The Bachelor’s degree provides the basic skills needed to visualize scientific facts.
- Trends & Identity: Students learn to critically analyse social developments and design concepts, products, staging and actions on this basis.
- Visual Communication: Students gain a wide range of skills in the visual communication of information and the design-based implementation of communication.
In all majors, the first year is spent learning the basic design and theoretical skills, which are applied in different projects and are further developed in the second year. The third year consists of additional phases of project-based work. The course is completed with a written and practical Bachelor’s dissertation.
In the cross-major options, students gain additional design and theoretical knowledge throughout the whole course, such as in the history of design, media theory and politics and social theory.
Students can also choose from a multitude of interdisciplinary and transdisciplinary projects. These options offer students the unique opportunity to acquire further interface skills and expand their profile with regard to their own career goals.
Students have the opportunity to combine their Bachelor’s degree with a placement at another higher education institution or complete an internship in a business.